AI Insights · Timothy · April 2024
Top 5 Disney Games on Android in Mexico - Q1 2024
In Q1 2024, Disney games on Android in Mexico showed varied performance, with notable trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.
In the first quarter of 2024, the top Disney games on the Android platform in Mexico exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular apps.
Marvel Contest of Champions experienced notable fluctuations in both revenue and downloads. Weekly revenue peaked at around $19K in early January, followed by a dip and subsequent recovery, finishing the quarter at approximately $12.5K. Downloads saw a significant spike in early February, reaching nearly 16.4K, before stabilizing around 6.5K towards the end of March. Active users showed a similar pattern, peaking at 39.6K in mid-February and ending the quarter at about 28.8K.
MARVEL SNAP had a mixed quarter with revenue peaking at $10.1K in early March and concluding the period at roughly $5.3K. Downloads were highest at 2.3K in early February, with a slight increase towards the end of March, reaching 1.2K. Active users fluctuated, starting at 28K in early January, dipping in late February, and closing the quarter at nearly 19K.
MARVEL Future Fight showed a steady revenue stream, peaking at $8.2K in early January and ending March with $7.1K. Downloads spiked to 9.9K in late January and settled around 2.5K by the end of March. Active users saw a peak in late January with 89K, stabilizing around 73K towards the quarter's end.
Disney Emoji Blitz Game displayed consistent performance with revenue peaking at $5.7K in late January and ending March at about $3.9K. Downloads surged to 13K in early February, then leveled out to approximately 4.3K by the end of March. Active users followed a similar trend, peaking at 23.9K in early February and concluding the quarter at nearly 20K.
Star Wars™: Galaxy of Heroes had varied performance with revenue peaking at $7.3K in late February and ending March at about $3.1K. Downloads saw a high of 6.4K in mid-February, stabilizing around 3K towards the end of March. Active users peaked at 56.7K in mid-February, finishing the quarter at nearly 48.2K.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's website.